Kinect puts the Xbox controller aside
Microsoft launches Kinect for Xbox 360, using cameras, depth sensing and microphones to translate players’ movement and speech into game controls.

Microsoft’s Kinect sensor reached North American stores today for the Xbox 360. Mounted near a television, it watches the player with a color camera and depth sensor while a microphone array listens for voice commands.
The launch lineup emphasizes dancing, exercise and approachable sports rather than the button-heavy games associated with the console. Kinect can also recognize a user, navigate portions of the Xbox interface and track several body joints without a handheld controller.
The interesting question is whether removing buttons makes games more welcoming or merely less precise. Kinect gives a roomful of people an immediate way to participate, but it also needs floor space and asks software designers to invent a new physical vocabulary. Its value will depend on games that use body tracking as more than a novelty.
Source: Microsoft News Center ↗